基于跨模态信号的无线资源管理策略

Resource Allocation Method Based on Cross-Modal Signal Coexistence

  • 摘要: 随着超第五代(Beyond Fifth Generation, B5G)及第六代(Sixth Generation,6G)移动通信网络的快速发展,跨模态数据的共存问题已逐步成为重要挑战,其中视觉数据要求高吞吐量,而触觉数据需满足1 ms端到端时延与极低的丢包率,不同需求下的资源竞争导致资源分配的严重碎片化。针对这一问题,本文提出一种基于重叠架构与非正交多址接入的联合优化方案,结合移动边缘计算的低时延特性,设计高效资源分配策略。首先,构建移动边缘计算场景下的跨模态数据共存模型,将非凸优化问题分解为子信道匹配与功率分配两个子问题。随后,通过匈牙利算法实现低复杂度用户配对,并推导功率分配的闭式解以最小化触觉用户能耗。最后,提出动态迭代算法,适配信道时变性与业务突发性。仿真结果表明,所提算法在保障视觉数据速率约束与触觉数据时延约束的前提下,可降低触觉平均化能耗达20%,且在高用户密度场景中表现稳定。与穷举搜索相比,该算法在保证性能的同时显著降低计算复杂度,为B5G/6G网络中多业务共存提供了高效解决方案。

     

    Abstract: ‍ ‍With the development of Beyond 5th Generation (B5G) and 6th Generation (6G) mobile communication networks, the coexistence of cross-modal data, such as visual and tactile data, has emerged as a key challenge. Visual data requires high throughput, whereas tactile data demands 1 ms end-to-end latency and an extremely low packet loss rate (≤10-5). The competition for resources between these data types leads to severe allocation fragmentation. To address this issue, this paper proposes a joint optimization scheme based on an overlapping architecture, Non-Orthogonal Multiple Access (NOMA), and Mobile Edge Computing (MEC), and designs an efficient resource allocation strategy to enable the coexistence of cross-modal data. First, a cross-modal data coexistence model in the MEC scenario is constructed, decomposing the non-convex optimization problem into two subproblems: subchannel matching and power allocation. For subchannel allocation, an improved Hungarian algorithm is adopted to achieve low-complexity visual-tactile user pairing, overcoming the limitations of traditional one-to-one matching mechanisms in cross-modal scenarios. For power allocation, a closed-form solution is derived to minimize the energy consumption of tactile users. Combined with the Successive Interference Cancellation (SIC) technique of NOMA, the method ensures that tactile signals are decoded first to meet low-latency requirements while minimizing the rate loss of visual data. Additionally, a dynamic iterative algorithm is proposed. By alternately optimizing the subchannel allocation matrix and power vector, it adapts to time-varying channels and bursty services, ensuring convergence to a near-optimal solution in dynamic environments. Simulation results show that, under constraints of visual data rate and tactile data latency, the proposed algorithm reduces the average energy consumption of tactile users by up to 10%, significantly outperforming baseline methods. In a high-user-density scenario (20 users, 10 resource blocks), the algorithm converges in just two iterations, achieving performance comparable to exhaustive search with a 20% reduction in computational complexity. When the number of resource blocks changes, the algorithm maintains stable energy optimization capability, and tactile energy consumption increases reasonably with growing data volume. Furthermore, improved latency tolerance for visual data can further reduce tactile energy consumption, verifying the adaptability of the algorithm to diverse quality-of-service requirements. Through deep integration of NOMA and MEC and hierarchical optimization strategies, this paper effectively balances energy efficiency, latency, and computational complexity, providing a practical solution for multi-service coexistence in B5G/6G networks. It supports emerging applications such as industrial automation, remote surgery, and immersive visual communication.

     

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